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View Profile SirLoineStake

15 Game Reviews

3 w/ Responses

Hey, this is conceptually really strong. Only three levels though, but damn, that last one was challenging!

Genuinely, get a bit of Creative Commons music and a few more levels and you'll have a great game on your hands.

Yes, I beat it in less than 5 mins, but as a concept it has a lot of potential to become a fuller game. Well done!

This is a really fun game - I really do.

Thing is, with a name encompassing Nevada with a character using a gun... just feels like incredibly bad timing. I am actually surprised no one has mentioned this yet.

io3creations responds:

Probably wasn't mentioned, because:
1) Those that commented are familiar with the Madness series.
2) The game was uploaded two days prior to the incident.

10/10 for pure badassery.

What a game. Too young to have played the NES, I at least got a few of the references. I loved the gameplay - I won't lie, the game is tough but its meant to be. Not all things have to be sugarcoated.

As a labour of love, this is top marks. As a game, it transcends even that. Love it.

You're right. Fortunacus DID make Mushroom TD. But

It's just an alright TD game. Nothing special. I enjoyed what I played, nothing more.

Great game!

This game has one of the best upgrade systems on NG. It was very in depth, and the difficulty curve was perfect - I wasn't sure what I was doing to start with but the game didn't bite me in the ass at my first mistake.

One thing that bugged me was the tutorial. VERY helpful, but VERY intrusive. If there was an option to skip, I didn't see it, but it's only a minor nitpick.

Great game, hope to see more soon!

Suomaf responds:

Hey, thanks for reviewing, and I'm glad you enjoyed it. I spent a long time trying to create the most balanced difficulty curve I could, so it's nice to see that people are finding it works just right.

I am aware that nobody reads (or enjoys) instructions... I'm one of them, haha. I just really wanted to make sure every aspect of the game was explained. Hopefully people can forgive having to click away 30 notes, in order to fully enjoy the game.

This is vastly underrated.

I have to admit, I spent a whole hour on this. You've created a beautiful world, in spite of the crudely drawn characters. It was puzzling, and a real sense of accomplisment when they were solved just made the game that one step greater.

The music is fabulous, and the achievements themselves were both simple and challenging to obtain.

However, what keeps it from a 10 is the horrendously slippery controls. I found it difficult to keep still half the time, always falling off mini platforms - it was too much. Coupled with that were a couple of instances of bad collision detection where i would fall through platforms without Ghost - these were, thankfully, few and far between.

Overall, a magnificent game. Well done.

Just... excellent.

Recently I wrote a review stating Symphonic Tower Defence was the best TD I'd played in ages. This just goes to show this is a golden era for user made flash games - it was addictive, I LOVED the upgrade tree, and the design was top notch with just the RIGHT amount of difficulty curve. A MUST for all flash fans, let alone TD fans.

Just leave me alone!

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